Monday, January 31, 2011

Final Videos of Emotional Expression

Hello guys , all my video that i produce is by using adobe after effects to make it, i just do the video according to my emotions and edit and combine to make it abstract.

Concept Board of Interactive Application




This is based on the concept design of interactive application. The videos of all expression and the screen design style is all showed in this board. The outside grey boarder is dark tone, the 3 column inside is in bright color. This is to create a high contrast and make the design looks more attractive. Basically the whole concept board had already showed the basic of my interactive application and videos.I just make the main menu as simple as my concept.

Monday, January 3, 2011

Digital Visual Artist

Levi Bethune




Levi.

Levi Bethune is a portrait photographer and visual artist who specializes in documentary, promotional, and web-based digital media. With projects ranging from book covers to websites, motion graphics to movie trailers, and voiceovers to illustrations, Levi's experience in multiple fields allows him to be flexible and on target.

He loves Bacon and Star Wars (original trilogy of course).

Theatre is his first love, and his background in performing arts has given him a unique perspective and ability to tell compelling stories. His experience on and behind the stage, as well as on and behind the camera, has made him privy to all aspects of successful production.

Bottom line: Levi is a nerd with creativity.

Levi Bethune currently lives in Northern Virginia with his beautiful wife Heather and three crazy kids.

Levi doesn't like to talk about himself in the third-person, and hates that he has to specify which Star Wars trilogy he prefers.




Visual Arts



The visual arts are art forms that create works which are primarily visual in nature, such as ceramics, drawing, painting, sculpture, printmaking, design, crafts, and often modern visual arts (photography, video, and filmmaking) and architecture. These definitions should not be taken too strictly as many artistic disciplines (performing arts, conceptual art, textile arts) involve aspects of the visual arts as well as arts of other types. Also included within the visual arts are the applied arts such as industrial design, graphic design, fashion design, interior design and decorative art.

A “work of visual art” is —
  • a painting, drawing, print or sculpture, existing in a single copy, in a limited edition of 200 copies or fewer that are signed and consecutively numbered by the author, or, in the case of a sculpture, in multiple cast, carved, or fabricated sculptures of 200 or fewer that are consecutively numbered by the author and bear the signature or other identifying mark of the author; or
  • a still photographic image produced for exhibition purposes only, existing in a single copy that is signed by the author, or in a limited edition of 200 copies or fewer that are signed and consecutively numbered by the author.

A work of visual art does not include —
  • any poster, map, globe, chart, technical drawing, diagram, model, applied art, motion picture or other audiovisual work, book, magazine, newspaper, periodical, data base, electronic information service, electronic publication, or similar publication;
  • any merchandising item or advertising, promotional, descriptive, covering, or packaging material or container;
  • any work made for hire; or
  • any work not subject to copyright protection under this title.

Maurice Binder







Maurice Binder (August 25, 1925 – April 4, 1991) was a famous title designer best known for his work with Stanley Donen's films from 1958 and on 14James Bond films including the first, Dr. No in 1962. He was born in New York City, USA, but worked mostly in Britain from the 1950s onwards. The Bond producers first approached him after being impressed by his title designs for the 1960 Stanley Donen comedy film The Grass Is Greener.

Binder created the signature gun barrel sequence. He is also best known for women performing a variety of activities such as dancing, jumping on a trampoline, or shooting weapons. Both sequences are trademarks and staples of the James Bond films. Maurice Binder was succeeded by Daniel Kleinman as the title designer for 1995's GoldenEye.

Prior to GoldenEye, the only James Bond movies for which he did not create the opening title credits were From Russia with Love (1963) and Goldfinger (1964), both of which were designed by Robert Brownjohn.

Binder shot opening and closing sequences involving a mouse for The Mouse That Roared (1959), a sequence of monks filmed as a mosaic explaining the history of the Golden Bell in The Long Ships(1963), and a sequence of Spanish dancers explaining why the then topical reference of nuclear weapons vanishing in a B-52 mishap shifted from Spain to Greece in The Day the Fish Came Out (1967).

He designed the title sequence for Sodom and Gomorrah that featured an orgy (the only one in the film). He took three days the direct the sequence that was originally was supposed to take one day.[1]

Binder also was a producer of The Passage (1979), and a visual consultant on Dracula (1979) and Oxford Blues (1984).




Motion Graphic


Motion Graphics include animaMotion graphics are graphics that use video and/or animation technology to create the illusion of motion or a transforming appearance. These motion graphics are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may be displayed via manual powered technology as well. The term is useful for distinguishing still graphics from graphics with a transforming appearance over time without over-specifying the form.

Motion Graphics include animations, movies etc. The term "motion graphics" has the potential for less ambiguity than the term "film" to describe moving pictures in the 21st century. "Film" is also used to describe photographic film (the 20th century medium of choice for recording motion), the process of recording footage, and the industry it most serves. However, digital video recording and digital projection to display motion graphics have the potential to make photographic film obsolete. "To capture" is often used instead of "to film" to describe the process of recording footage, perhaps due to the term's compatibility with digital video and motion capture technology. "The motion picture industry" is the formal term for what used to be called the "film industry".tions, movies etc. The term "motion graphics" has the potential for less ambiguity than the term "film" to describe moving pictures in the 21st century. "Film" is also used to describe photographic film (the 20th century medium of choice for recording motion), the process of recording footage, and the industry it most serves. However, digital video recording and digital projection to display motion graphics have the potential to make photographic film obsolete. "To capture" is often used instead of "to film" to describe the process of recording footage, perhaps due to the term's compatibility with digital video and motion capture technology. "The motion picture industry" is the formal term for what used to be called the "film industry".

An Illustrator




An Illustrator is a graphic artist who specializes in enhancing writing by providing a visual representation that corresponds to the content of the associated text. The illustration may be intended to clarify complicated concepts or objects that are difficult to describe textually.

Illustrations have been used in advertisements, greeting cards, posters, books, magazines and newspapers. A cartoon illustration can add humor to humorous essays.

Techniques

Traditional illustration techniques include watercolor, pen and ink, airbrush art, oil painting, pastels, wood engraving and linoleum cuts. John Held, Jr.was an illustrator who worked in a variety of styles and media, including linoleum cuts, pen and ink drawings, magazine cover paintings, cartoons, comic strips and set design, while also creating fine art with his animal sculptures and watercolor landscapes.

There are no formal qualifications needed to become an illustrator. However, many established illustrators attended an art school or college of some sort and were trained in different painting and drawing techniques. Universities and art schools offer specific courses in illustration (for example in the UK, a BA (Hons) Degree) so this has become a new avenue into the profession. Many illustrators are freelance, commissioned by publishers (of newspapers, books or magazines) or advertising agencies. Most of the scientific illustrations and technical illustrations are also known as information graphics. Among the information graphics specialists are medical illustrators who illustrate human anatomy, often requiring many years of artistic and medical training.

A particularly popular medium with illustrators of the 1950s and 1960s was casein, as was egg tempera. The immediacy and durability of these media suited illustration's demands well. The artwork in both types of paint withstood the rigors of travel to clients and printers without damage.

[edit]Digital art




Camilla Engman grew up in a small Swedish town named Trollhättan. This is where she began looking at life from a perspective that most of us see only momentarily, and just a few are able to record. Camilla practised her skills at the Dome Art School and later at the School of Design and Craft, Gothenburg University, where she acquired a Master of Fine Arts degree.

Often through animals or people, Camilla’s pictures inspire their audience with a wide range of feelings. Her work has a knack of allowing you to grasp a notion without robbing you of your personal interpretation, regardless of whether it’s an acrylic painting, paper-on-paper or mixed media.

Once you’ve seen her work you won’t need to know this, but Camilla has been commissioned as an illustrator by the New York Times, Converse, Google – to name but a few.

camilla@camillaengman.com


Selected solo exhibitions
Galleri 1, Göteborg, Sweden 2009
Nya Stadsgalleriet, Halmstad, Sweden 2008
ArtStar Philadephia, PA, USA 2008
Junc Gallery, Los Angeles, USA, 2007
Uppercase Gallery, Calgary, Kanada, 2006
Here Gallery, Bristol, UK, 2006

Selected group exhibitions
Applegate Gallery, Santa Monica, USA 2008
Lunar Boy Gallery, Astoria, OR, USA 2008
the Wurst Gallery, Portland OR, USA. 2007
Galleri Rummet, Alingsås, Sweden 2007
Thinkspace Gallery in Los Angeles, USA 2007
Borgeoise Pig in Heidelberg, Germany. 2007
Junc Gallery, Los Angeles, USA, 2006
Magpie, San Diego, USA, 2006
Compound, Portland, USA, 2006
Paperboat, Milwaukee, USA, 2006
Galleri Gåren, Kåseberga, Sweden 2005
Galleri Pictor, Munks Ljungby, Sweden, 2005
Uppercase Gallery, Calgary, Kanada, 2005

Artwork of Camilla Engman








Happiness

Happiness is a state of mind or feeling characterized by contentment, love, satisfaction, pleasure, or joy.[1] A variety of biological, psychological, religious, andphilosophical approaches have striven to define happiness and identify its sources.

While direct measurement of happiness presents challenges, tools have been developed by researchers. Positive psychology researchers use theoretical models that include describing happiness as consisting of positive emotions and positive activities, or that describe three kinds of happiness: pleasure (positive sensory experience), engagement (involvement with one’s family, work, romance and hobbies), and meaning (using personal strengths to serve some larger end).[2]

Research has identified a number of attributes that correlate with happiness: relationships and social interaction, extraversion, marital status, employment, health, democratic freedom, optimism, endorphins released through physical exercise and eating chocolate, religious involvement, income and proximity to other happy people.[citation needed] Happiness is mediated through the release of so-called happiness hormones.

Philosophers and religious thinkers often define happiness in terms of living a good life, or flourishing, rather than simply as an emotion. Happiness in this older sense was used to translate the Greek Eudaimonia, and is still used in virtue ethics.

Happiness economics suggests that measures of public happiness should be used to supplement more traditional economic measures when evaluating the success of public policy.